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Game License Agreement Template for Switzerland

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Key Requirements PROMPT example:

Game License Agreement

"I need a Game License Agreement for my Swiss mobile game development company to license our new puzzle game to a global publisher, with worldwide distribution rights except for China, including provisions for in-app purchases and regular content updates starting March 2025."

Document background
The Game License Agreement serves as a critical legal framework for parties seeking to license gaming software, intellectual property, and related assets in Switzerland and internationally. This document is essential when a game developer or rights holder (licensor) wishes to grant another party (licensee) the right to use, distribute, or commercialize their game. The agreement, governed by Swiss law, encompasses crucial elements such as license scope, territorial restrictions, revenue sharing mechanisms, intellectual property protection, and technical requirements. It addresses modern gaming industry needs including digital distribution, platform compliance, user data protection, and potential monetization strategies like in-app purchases. The document ensures compliance with Swiss regulatory requirements while providing flexibility to accommodate various business models and gaming platforms.
Suggested Sections

1. Parties: Identification of the Licensor and Licensee with full legal details

2. Background: Context of the agreement, brief description of the game, and parties' objectives

3. Definitions: Detailed definitions of key terms used throughout the agreement

4. Grant of License: Scope of the license, territory, exclusivity/non-exclusivity, and usage rights

5. Intellectual Property Rights: Ownership of IP, protection measures, and handling of derivative works

6. License Fees and Payment Terms: Financial terms, royalty rates, payment schedule, and reporting requirements

7. Obligations of the Licensor: Delivery of game assets, support, updates, and maintenance obligations

8. Obligations of the Licensee: Distribution requirements, quality control, marketing obligations, and usage restrictions

9. Term and Termination: Duration of agreement, renewal terms, and termination conditions

10. Confidentiality: Protection of confidential information and trade secrets

11. Warranties and Indemnification: Representations, warranties, and mutual indemnification provisions

12. Governing Law and Jurisdiction: Swiss law application and dispute resolution procedures

Optional Sections

1. Distribution Requirements: Specific requirements for digital or physical distribution, used when the license includes distribution rights

2. Localization Rights: Terms for translating and adapting the game for different markets, included when international distribution is contemplated

3. User Data and Privacy: Specific provisions for handling user data, required when the game collects personal information

4. In-Game Purchases: Rules and revenue sharing for microtransactions, needed for games with in-app purchasing

5. Esports and Tournament Rights: Terms for competitive gaming events, included for games with competitive elements

6. Source Code Access: Terms for source code access and modification rights, used when relevant to the license scope

7. Third-Party Technology: Provisions regarding third-party software or technology integration

8. Marketing and Promotion: Detailed marketing requirements and restrictions, included for significant titles

Suggested Schedules

1. Game Specifications: Detailed technical specifications and features of the game

2. Licensed Materials: Comprehensive list of all licensed content, assets, and materials

3. Revenue Sharing Calculator: Detailed breakdown of revenue sharing formulas and calculations

4. Quality Control Standards: Specific requirements for maintaining game quality and brand standards

5. Technical Requirements: Minimum technical specifications and platform requirements

6. Marketing Guidelines: Detailed marketing and branding requirements

7. Support Service Levels: Detailed service level agreements for technical support

8. Approved Subcontractors: List of approved third-party developers or service providers

Authors

Alex Denne

Head of Growth (Open Source Law) @ ¶¶Òõ¶ÌÊÓÆµ | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents | Serial Founder & Legal AI Author

Relevant legal definitions






































Clauses


































Relevant Industries

Gaming

Software Development

Digital Entertainment

Technology

Media & Entertainment

Interactive Entertainment

Digital Media

E-commerce

Relevant Teams

Legal

Business Development

Licensing

Product Development

Software Development

Compliance

Commercial

Intellectual Property

Technical Operations

Partner Relations

Relevant Roles

Legal Counsel

Business Development Manager

Licensing Manager

IP Rights Manager

Contract Manager

Game Producer

Commercial Director

Chief Technology Officer

Product Manager

Software Development Manager

Compliance Officer

Chief Legal Officer

Partnership Manager

Industries








Teams

Employer, Employee, Start Date, Job Title, Department, Location, Probationary Period, Notice Period, Salary, Overtime, Vacation Pay, Statutory Holidays, Benefits, Bonus, Expenses, Working Hours, Rest Breaks,  Leaves of Absence, Confidentiality, Intellectual Property, Non-Solicitation, Non-Competition, Code of Conduct, Termination,  Severance Pay, Governing Law, Entire Agreemen

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